This unit explores the underpinning theories, principles and practices of interface design to achieve usable computer-based systems. It examines issues in the design of system interfaces from a number of perspectives: user, programmer, designer. It explores the application of the relevant theories in practice. The unit will cover topics such as methods and tools for developing effective user interfaces, evaluation methods such as the conduct of usability and heuristic evaluations, design of appropriate interface elements including the design of menus and other interaction styles. The unit will also focus on designing for a diverse range of users and environments.
Minimum total expected workload to achieve the learning outcomes for this unit is 144 hours per semester typically comprising a mixture of scheduled online and face to face learning activities and independent study. Independent study may include associated reading and preparation for scheduled teaching activities. Applied sessions are scheduled from week 2 to week 12, except for Summer offerings where they start from week 1.
Evaluate an interface and interaction design.
Employ user-centred design;
Explain the theories and principles of usability as applied to interface and interaction design;
Apply usability principles to the design of interfaces for Web, small screen and mobile devices;
Design an interface for user diversity and accessibility;
