FIT2096《Games programming》是 莫纳什大学 的公开课程页面。当前可确认的信息包括 6 学分,难度 中等,公开通过率 68%。 页面已整理 13 周教学安排,1 个重点考核,方便你快速判断工作量、考核结构和适配度。 课程简介摘要:Programming for games requires a strong understanding of how various c。
Minimum total expected workload to achieve the learning outcomes for this unit is 144 hours per semester typically comprising a mixture of scheduled online and face to face learning activities and independent study. Independent study may include associated reading and preparation for scheduled teaching activities.
Create software artefacts which use vectors and quaternions to implement object movement, physics and collisions in game programming;
Create game prototypes which implement game loops using event based game architectures;
Implement game prototypes that incorporate appropriate AI agents within the core gameplay experience.
Design and build user interfaces for games which align to contemporary accessibility standards;
Prototype games that use 2D & 3D rendering techniques, including textures, models and cameras using industry standard game engines;
